Exploring the vast, choice-driven world of Baldur's Gate 3 often leads players toward hidden environmental puzzles and valuable secret caches. Within the Emerald Grove, one of the earliest mysterious obstacles you will encounter involves the Enclave Library puzzle pedestal. Obtaining the required key, known as the Rune of the Wolf, is essential for unlocking the secret vault hidden deep beneath the sacred druid grounds.
Where to Find the Rune of the Wolf in Emerald Grove
The Rune of the Wolf is held by the druid Rath, who resides inside the main hall of the Emerald Grove. Players can acquire this item through several distinct playstyles depending on their moral alignment. The most peaceful method is completing the main questline to rescue the chief druid, after which Rath willingly hands over the stone as a reward.
For players who prefer stealth or immediate action, the rune can also be pickpocketed directly from Rath's inventory while utilizing crouched positions. Alternatively, defeating Rath in combat allows you to loot the rune from his body, though this choices permanently alters the grove's quest dynamics.
Solving the Enclave Library Pedestal Puzzle
Once you secure the item, head over to the Enclave Library where three active statues surround an empty pedestal socket. Interact with the empty slot and place the stone inside to restore the ancient mechanism. Activate all four pedestals across the room to trigger the central wolf statue to lower into the floor, revealing a hidden spiral staircase.
If you encounter technical issues when placing the object into the interface, drag the stone directly from your inventory into the combine slot. This quick workaround resolves minor menu bugs that occasionally block interaction prompts on consoles and keyboards alike.
Unlocking the Hidden Vault Treasures
Descending into the subterranean chamber brings adventurers into the secret Druid Vault containing powerful early-game loot. Inside, you will discover the Sorrow unique glaive alongside the Robe of Summer, offering great utility for spellcasters and martial characters. Exploring these secret areas ensures your party stays well-equipped before venturing into tougher territories across Act 1.